Logic Masters Deutschland e.V.

Feeding Friendsy: Hold Your Horses

(Eingestellt Heute, 00:30 Uhr von vitaminz)

I was and am so stoked to have been tapped for this project. Marty was one of the people in this community that was so supportive that I decided to get back into setting after having given it up in 2022. I tried to twist the formula a bit here by making you draw the walls. I hope you enjoy it!
Play on SudokuPad
Place nine (9) 3x3 boxes into the grid and fill the digits 1-9 in the cells of each box such that digits do not repeat in a row, column or box. Do not place digits in cells that are not part of a box (and these cells are considered to have a value of 0).

#FRIENDSHIPGOALS:
Help PuzzleJumper the Horse (r10c9) help Marty the Zebra (r10c2) make better nutritional choices. Marty needs more vitaminz in his life — get him to a salad bar! Marty must find a path to the broccoli while resisting the temptation of cupcakes along the way.

Use PuzzleJumper to draw a path between the centers of cells around the grid. The path may go in any direction — including diagonally — but because PuzzleJumper likes to go fast more than he likes turning, the path direction may not change by more than 45° between steps. For example, if a step of the path travels Northwest, the next step of the path may only go West, Northwest or North.

PuzzleJumper cannot travel normally in cells that are NOT in a box but he may “jump” over one cell at a time. To do so safely, the direction of the path must be the same for the step before the jump, the jump and the step after the jump and cannot stop immediately after a jump (a straight line across 5 cells will be involved in each jump).

PuzzleJumper will not enter cells with teleports, on principle. His path will end if and only if it reaches a cupcake (he deserves a treat after such hard work!). ᴱᵈᴵᵗᵒʳ'ˢ ᴺᵒᵗᵉ: ᵖʳᵉᵗᵗʸ ˢᵘʳᵉ ʰᵉ'ˢ ʲᵘˢᵗ ᵃᵈᵈᶦᶜᵗᵉᵈ ᵗᵒ ˢᵘᵍᵃʳ

His path must allow Marty to reach the broccoli yet prevent him from getting to any cupcakes. His path also will never be adjacent to itself, even diagonally.

Marty will freely roam around the grid to every cell he can reach (his path is not as constrained) but will only travel orthogonally and may not enter a cell on PuzzleJumper’s path, nor one that is outside of a box. Marty may use teleports or walk through them without being transported.

TELEPORTS: Entering a teleport can cause Marty — if he chooses — to be instantly transported to the matching coloured teleport. From there he can continue his journey. Matching teleports always have identical digits; teleports that don't match always have different digits. Teleports will always appear within boxes.

BLACKCURRANTS: Cells connected by a blackcurrant arguably have a 1:2 ratio (one is double the other). Not all possible blackcurrants have been given. Take note — cells connected by a blackcurrant might both be outside of a box!

CUPCAKES: Cupcakes MUST be in a 3x3 box but are bad for Marty's health — do not let him touch them!

TRIALS and TRAILS: In this test of friendship, PuzzleJumper’s path is divided by box borders into segments with equal sums (ignoring the cells over which he jumps). Good luck!

Lösungscode: The digits on PuzzleJumper’s path in row 9

Zuletzt geändert -

Gelöst von marty_sears, ViKingPrime, raaaaa, steeto, han233ing, elmers, 72kchunshuai, OJPS, Fool on Hill, Asparagus, Mr SD, yellow, gdc
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Kommentare

Heute, 03:46 Uhr von ViKingPrime
It's about time Marty ate a vegetable.

Zuletzt geändert Heute, 03:21 Uhr

Heute, 03:20 Uhr von marty_sears
Absolutely bonkers, but in the best possible way. Loved the creativity of having two different types of path interacting with each other. Brilliant idea and executed so cleverly. Definitely deserving of its penultimate position in the series, being madder than all the others, except for one. See you next week folks! ;)

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