Runaround (chaos construction, sum dots)
(Eingestellt am 28. Oktober 2026, 12:02 Uhr von Chilly)
I'm working on a series of chaos construction puzzles using sum dots with a variety of other constraints. Not sure how many there will be yet, because I'm experimenting with a variety of different region-building rules. The
first in the series used yin yang to build regions. This is the second one and uses outside clues and run length. It's probably slightly easier than the first. Please enjoy.
Lösungscode: Digits in row 4 with '-' for region borders (not including grid edges).
Gelöst von toxicfig, marcmees, TripleABattery, haoju, emoney1374, redgecko, Myxo, Calvinball, Neumino, sehringdipity, henrypijames, Chaossudokusplease, VesperV, blueberrypug, Isael, zlotnleo, ficko, zakkai, Nitwitter, pmatos, gdc, Moonsinh, oiyad, Fenn, ThomasR, Tompzini, dogfarts, Steven R
Kommentare
Zuletzt geändert am 29. Oktober 2026, 13:20 Uhram 29. Oktober 2026, 05:56 Uhr von henrypijames
Shouldn't red mean "no" and yellow "maybe", instead of the other way around?
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That would also work - but I was actually thinking about the coloured balls from the gameshow 'Runaround' I used to watch as a kid. The yellow balls were the most important in the game.
Zuletzt geändert am 29. Oktober 2026, 11:44 Uhram 28. Oktober 2026, 15:45 Uhr von emoney1374
Great puzzle! Really liked the region building
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Glad you enjoyed!
Zuletzt geändert am 29. Oktober 2026, 11:43 Uhram 28. Oktober 2026, 13:58 Uhr von marcmees
Smooth CC part. Sudoku part a bit more tricky because of the 0 intruder. Very nice. Thanks
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Thanks for the kind comments :)