Classic 6x6: Normal 6 by 6 Sudoku rules apply. Fill the grid so that each row, column, and 2 by 3 box contains the digits 1–6 exactly once.
Killer Cages: Digits within a cage must not repeat. If a total is indicated in the upper-left corner of a cage, the digits within that cage must sum to that total. Some cages do not have a given total.
White Kropki Dots: Digits separated by a white dot must be consecutive.
The Coin Game:Setup: At the start, a coin is placed on an initial cell. This cell cannot be inside a cage and cannot be the "Win" cell (the bottom-right cell).
Turn Order: This is a two-player, turn-based game. Player 1 moves first.
Movement: A player may move the coin one cell downward, one cell to the right, or one cell diagonally (lower-right).
Constraints: The coin cannot enter any cell that is part of a Killer Cage. (For example, a coin at R2C1 can be moved to R3C1 or R2C2 but not R3C2; and a coin at R2C5 can be moved to R3C6 but not R3C5 and R2C6).
Winning: The player who moves the coin onto the "Win" cell wins the game.
Optimal Play: Assume both players play optimally. If the initial cell is a winning position for Player 1, the digit in that cell must be odd. If the initial cell is a losing position for Player 1, the digit in that cell must be even.
Solve on Sudokupad.Lösungscode: Digits visited by the coin, if the initial cell is R1C4, assuming optimal play.
am 12. März 2026, 08:50 Uhr von TeamSchmidt
It took me way too long to realize that optimal wasn't the path with the shortest steps but the optimal path for the player to win. I need to read the instructions better. Great Puzzle!!
am 12. März 2026, 07:25 Uhr von Liamhere
Happy solving!