Logic Masters Deutschland e.V.

One of a Kind

(Eingestellt Gestern, 15:30 Uhr von ViKingPrime)


PUZZLE:

Play on SudokuPad
Summary
Normal sudoku rules apply.

Lines
(1x each; ambiguous)
Entropic: Alternate low/med/high
German Whisper: Diff. by 5
Modular: Alternate mod3
Region Sum: Equal sum per box
Thermometer: Increase from one end

Other
(1x each)
Killer: Digits sum to cage total
Litte Killer: Diagonal sums to arrow total
Kropki: white=consecutive/black=1:2
Max/Min: Greater/lesser than neighbours
Even/Odd: square=even/circle=odd
Circle: Counts no. total same digit circled

See below for expanded definitions.
SUMMARY



RULES:

Normal Sudoku rules apply
(i.e. fill the 9×9 grid so that every row, column and marked 3×3 box contains the digits 1-9 without repeats).

Normal Entropic, German Whisper, Modular, Region Sum and Thermometer line rules apply
(i.e. every three cells along an Entropic line must contain a low {1, 2, 3}, medium {4, 5, 6} and high {7, 8, 9} digit;
digits along a German Whisper line must differ by at least five [5];
every three cells along a Modular line must contain a remainder one {1, 4, 7}, remainder two {2, 5, 8} and remainder zero {7, 8, 9} digit, when divided by three;
box borders divide a Region Sum line into segments of equal sum;
digits along a Thermometer line must strictly increase from one end to the next).

Every line type appears once in the puzzle; it is up to the solver to determine the identity of each line.

Digits within a black Killer cage must sum to the number given in the upper-right corner;
a Little Killer clue outside the grid sums the digits along the indicated diagonal;
two cells separated by a white Kropki dot must contain consecutive digits;
two cells separated by a black Kropki dot must contain digits where one is double the other;
a grey fortress Maximum cell will contain a digit greater than its neighbours it points toward;
a grey fortress Minimum cell will contain a digit greater than its neighbours that point towards it;
digits appearing in a grey square must be Even;
digits appearing in a grey circle must be Odd;
a black Circle around a digit counts how many black Circles contain that digit.


INTRODUCTION:

This is part of another Scojo prompt - in which we were tasked with using only one of a given constraint - and has really opened my eyes to why people prefer fewer rules and succinct definitions. Enjoy!


Lösungscode: The digits along the positive diagonal in reverse order, starting in R1C9 and ending in R9C1.

Zuletzt geändert Heute, 03:50 Uhr

Gelöst von gdc, TripleABattery, SKORP17, Exigus, NeroChaos, Starlight, mathpesto
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Kommentare

Gestern, 20:18 Uhr von Exigus
Loved it. Determining the lines required a bit of work but after that it was smooth. At least until I stared at the grid for 5 minutes, having completely forgotten the little killer :D. Thanks!

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ID:000PBG

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Lösungscode:

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