Logic Masters Deutschland e.V.

One of a Kind

(Eingestellt am 22. September 2025, 15:30 Uhr von ViKingPrime)


PUZZLE:

Play on SudokuPad
Summary
Normal sudoku rules apply.

Lines
(1x each; ambiguous)
Entropic: Cycle low/med/high
German Whisper: Diff. by 5
Modular: Cycle mod3
Region Sum: Equal sum per box
Thermometer: Increase from one end

Other
(1x each)
Killer: Digits sum to cage total
Litte Killer: Diagonal sums to arrow total
Kropki: white=consecutive/black=1:2
Max/Min: Greater/lesser than neighbours
Even/Odd: square=even/circle=odd
Circle: Counts no. total same digit circled

See below for expanded definitions.
SUMMARY



RULES:

Normal Sudoku rules apply
(i.e. fill the 9×9 grid so that every row, column and marked 3×3 box contains the digits 1-9 without repeats).

Normal Entropic, German Whisper, Modular, Region Sum and Thermometer line rules apply
(i.e. every three cells along an Entropic line must contain a low {1, 2, 3}, medium {4, 5, 6} and high {7, 8, 9} digit;
digits along a German Whisper line must differ by at least five [5];
every three cells along a Modular line must contain a remainder one {1, 4, 7}, remainder two {2, 5, 8} and remainder zero {3, 6, 9} digit, when divided by three;
box borders divide a Region Sum line into segments of equal sum;
digits along a Thermometer line must strictly increase from one end to the next).

Every line type appears once in the puzzle; it is up to the solver to determine the identity of each line.

Digits within a black Killer cage must sum to the number given in the upper-right corner;
a Little Killer clue outside the grid sums the digits along the indicated diagonal;
two cells separated by a white Kropki dot must contain consecutive digits;
two cells separated by a black Kropki dot must contain digits where one is double the other;
a grey fortress Maximum cell will contain a digit greater than its neighbours it points toward;
a grey fortress Minimum cell will contain a digit greater than its neighbours that point towards it;
digits appearing in a grey square must be Even;
digits appearing in a grey circle must be Odd;
a black Circle around a digit counts how many black Circles contain that digit.


INTRODUCTION:

This is part of another Scojo prompt - in which we were tasked with using only one of a given constraint - and has really opened my eyes to why people prefer fewer rules and succinct definitions. Enjoy!


Lösungscode: The digits along the positive diagonal in reverse order, starting in R1C9 and ending in R9C1 (top to bottom).

Zuletzt geändert am 26. September 2025, 20:34 Uhr

Gelöst von gdc, TripleABattery, SKORP17, Exigus, NeroChaos, Starlight, mathpesto, Neumino, jakestilesowen, Sotehr, Scojo, Prof.Dori, ChinStrap, x3y2z1, KyubiBoy, bboom, Julianl, widjo, pepe74287, joelth
Komplette Liste

Kommentare

am 26. September 2025, 20:50 Uhr von ChinStrap
Lovely symmetry, lovely interactions, lovely puzzle.

am 25. September 2025, 00:32 Uhr von jakestilesowen
Great puzzle. Despite looking kinda symmetrical and unassuming, the logic and geometry is quite excellent. Thanks for it!

am 22. September 2025, 20:18 Uhr von Exigus
Loved it. Determining the lines required a bit of work but after that it was smooth. At least until I stared at the grid for 5 minutes, having completely forgotten the little killer :D. Thanks!

Schwierigkeit:3
Bewertung:91 %
Gelöst:20 mal
Beobachtet:6 mal
ID:000PBG

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