by Md88keys
Hey everyone! Here is a double puzzle for you to solve. Choose a Bishop or Knight and play the puzzle below. The starting image is the same, but the puzzle will unfold depending on your choice. Full rules are included with the Sudokupad link.
Choose the Bishop: Digits must not see themselves along a Bishop's move. Larger digits block their sight (4-2-4 along a diagonal is not allowed, 4-9-4 is ok). Play in Sudokupad
Choose the Knight: Cells a Knight's move apart may not contain the same digit. Play in Sudokupad
Normal sudoku rules apply.
Limitations: Digits may not repeat on the same clue set: cages, thermometers, Region Sum lines, black dots, white dots (rules 1-5 below).
1. Caged digits sum to the total in the top left, if given.
2. Digits on Thermometers increase from the bulb to the tip.
3. Box borders divide blue Region Sum lines into segments. Digits along segments sum to the same value, but different lines may have different segment sums.
4. Black dots connect digits in a 2:1 ratio.
5. White dots connect consecutive digits.
Fog will be cleared when you place the correct digit in a specific cell.
Don't forget the Anti-bishop or Anti-knight constraint you selected.
Lösungscode: Row 1 of the Anti-knight puzzle, followed by row 1 of the Anti-bishop puzzle, without spaces (18 digits)
am 13. Juni 2025, 20:37 Uhr von Exigus
Cool concept and fun to solve. I found the diagonal one a bit harder but that's probably because of how many ant-knight puzzles I've done before. Thanks!
Schwierigkeit: | ![]() |
Bewertung: | 87 % |
Gelöst: | 33 mal |
Beobachtet: | 4 mal |
ID: | 000NRG |