Rules:
1. Write digits from 1 to 9 in each row and each column.
2. Digits in cages doesn't repeat.
3. You are playing the game Donkey Kong. You have to walk your way to the princess (the star) (end of your last move should stop at the star.). The only way to go up is with ladders shown by grey arrows.
4. Start: You start at the right white arrow (r9c1) and move the number of spaces the digit on the arrow, and continue your journey. You have to move the number of space equal to the digit you stop on the grid. Moving up a ladder is not free; it costs a move like any other movement.
5. Movement restriction: Every 3 consecutives move you do, contains one digit from 1,2,3, one digit from 4,5,6 and one digit from 7,8,9. (The cell containing the star can have any digit chosen by the princess.)
6. Hammers (light bulb): You must get both of them before reaching the star. To get both hammers you must stop exactly in the cell they are located. You don't fall down a row when you get them.
7. Barrels (circles): Donkey Kong is trying to stop you and he throws barrels. There are 3 types of barrels. One of the barrels may only stop (including starting position) on 1,2,3, a second barrel on 4,5,6 and a last barrel on 7,8,9. The movement of barrels is similar (they move the number of spaces of their digits) except they go down. They can't use ladders grey up arrows. They can go down using holes (grey down arrows) or grid extremity without floor. Bonus movement: You must add 4 to the movement of the low barrel (1,2,3).
8. Barrels are already thrown when you start the level and they already reach the end path. Also, Donkey Kong always throw barrels when barrels left the starting position, so the grid is full of barrels. You know their stop location (dashed circles), but you don’t know which type of barrel they are. Barrels can cross each other. You can jump easily over barrels, but you cannot stop on a barrel on their stop location (dashed circles).
9. Bug: The end path of barrels r9c9 is not the end. Due to a bad programming, the barrel appears at the top of the grid r1c9 and continue their journey to the princess (star). Barrels cannot stop on the princess and they are taken back by Donkey Kong when they pass through the princess.
Solve online (Penpa+) : Answer check is also enabled if you use blue, red or green colour digits.
Or with SudokuPad: Solve online (SudokuPad)
Puzzle:
Happy Solving !!!
Lösungscode: Enter the first two rows in a single line
am 18. Mai 2025, 12:03 Uhr von prismic911
Changed the rule to clarify the movement restriction is for the move so when you reach the star you stop moving and the star can have any digit chosen by the princess.
am 18. Mai 2025, 05:40 Uhr von prismic911
Title changed