Oyakodori Slide & Seek
(Published on 15. March 2025, 00:34 by Nell Gwyn)
Here's the puzzle I made for Sniglett for a recent Twitch Train event. I also ported it to PuzzleTV for extra interactivity (the PuzzleTV version uses cages instead of shaded cells for the Nests).
RULES:
- Slide & Seek: Move some shapes orthogonally and draw a line through the path taken such that:
- Every cell in the grid is either a shape or path.
- After each shape is done moving, no two similar shapes (meaning, two diamonds or two circles) see each other in the same row or column (different shapes block the view).
- A number in a shape gives the number of cells that shape moves.
- Oyakodori: Two shaded cells diagonally adjacent to each other are a "Nest." For some nests, only one cell is given and the location of the other must be deduced (the second cell must be diagonally adjacent to the first).
- All circles must end their movements in nest cells. Each nest must contain one black circle and one white circle.
- Nests do not affect line of sight for Slide & Seek rules (meaning, a circle in a nest is still "visible").
- Diamonds may end their paths anywhere in the grid, and some diamonds may not move at all. The red color is purely cosmetic.
- No shape's path can intersect another path of a similar shape (including its own). Black circles' paths cannot intersect with any other path. However, white circles' paths may intersect the paths of red diamonds. Both shapes must go straight at each such intersection (an intersection cannot be at the start or endpoint of either shape's path).
- Each white circle must cross at least one red diamond's path at least once before reaching its endpoint.
Solver links (main puzzle):
- PuzzleTV (interactive, but no answer check)
- Penpa (for answer check, use green lines for paths)
5x5 example puzzle:
Solution code: The coordinates of each diamond in reading order. Letters for rows, numbers for columns (in the 5x5 example puzzle, the code would be A5B3C2E1).
Last changed on on 16. March 2025, 07:01
Solved by Sniglett, lmdemasi, sfushidahardy, Grausbert
Comments
on 29. March 2025, 12:39 by Grausbert
It wasn't that hard for me. Just takes some time until you get the whole rule set.
But it was an amazing and pleasant solve!
on 16. March 2025, 07:05 by sfushidahardy
A great execution of a great hybrid idea! Thanks!
on 16. March 2025, 07:01 by Nell Gwyn
Fixed a typo in the solution code.
on 15. March 2025, 16:29 by Nell Gwyn
Revised the expected difficulty. The puzzle itself is unchanged.