This is my first completed Sudoku and it provided a lot of challenges in its design. I first had the idea over a year ago, but eventually gave up after running into several challenges. I recently felt inspired to try giving it a second shot, and this time I was able to find something that worked. Thank you for playing and I hope you enjoy it!
Rules:
Standard Sudoku rules apply. (Place digits 1-9 in each row, column, and box.)
Standard Killer Cage rules, Thermometer rules, and Kropki rules apply. (Digits in cages must sum to the given total, digits must increase along a thermometer, and digits connected by a white dot are consecutive. Not all dots are given.)
A note - despite the puzzle name, there is NOT an antiknight constraint on the digits on this puzzle.
Additionally:
The three marked cells along the bulbs of thermometers (r2c2, r3c8, r6c8) are 'Kropki Knights.' A dark Kropki Knight must be in a 1:2 ratio with ALL individual cells it sees via knight's move. A light Kropki Knight must be consecutive with ALL individual cells it sees via knight's move.
Play on F-Puzzles Play on CtCLösungscode: Row 1 followed by Column 5 (18 total digits)
am 14. September 2023, 12:35 Uhr von damasosos92
Really lovely idea and cool puzzle. Thank you.
am 3. August 2023, 09:35 Uhr von BakBak
Very enjoyable first outing. And a nice twist in the classic ruleset.
am 29. Juli 2023, 21:23 Uhr von TempFxD
very elegant puzzle. really loved the ruleset. it took me some time to understand its meaning in full- but it was quite the enjoyment after
am 29. Juli 2023, 18:49 Uhr von sacklunch
Beautiful puzzle! I loved that different use of a knight's move constraint. Very interesting solve - thanks for setting and sharing!
am 29. Juli 2023, 05:45 Uhr von vorash00
Very nice - loved it
am 29. Juli 2023, 04:04 Uhr von ChaosComposer
Hmm, thanks for letting me know. Let me see if I can figure out how to fix that; the F-Puzzles setup definitely does not have anti-knight checked so I'm not entirely sure why the CtC app is assuming the anti-knight rule exists
EDIT: I have checked with the feedback channel for the CtC app and it appears as if the rules parser is seeing the text "knight's move" in my rules and assuming the puzzle is anti-knight. I'm currently unable to fix this, but if you change the Conflict Checker settings on the CtC app to "Classic Sudoku" this work-around should work for the moment. Thanks for understanding!
am 29. Juli 2023, 03:16 Uhr von Mr.CHEN
At present, the antiknight conflict detection in the CTC link still exists (placing the same number in the knight position will display conflicts), although it is not mentioned in the rule description. We hope to fix it
am 29. Juli 2023, 02:02 Uhr von ChaosComposer
-Updated description to explicitly state there is no antiknight
am 29. Juli 2023, 02:00 Uhr von ChaosComposer
Thanks for the kind words! To confirm for Mr. CHEN, the puzzle does not have an antiknight constraint for normal digits. I can update the puzzle description to make this clearer.
am 29. Juli 2023, 00:36 Uhr von Mr.CHEN
So is there an antiKnight rule? I found antiknight conflict detection in the CTC link
am 28. Juli 2023, 18:45 Uhr von nunc
Lovely puzzle, nice break-in. Thank you!
am 28. Juli 2023, 18:38 Uhr von ChaosComposer
Thank you for the feedback and recommendation, gdc! Was able to figure out how to export to the CtC format which is indeed a bit nicer
am 28. Juli 2023, 18:35 Uhr von ChaosComposer
-Adding CtC link
Schwierigkeit: | |
Bewertung: | 92 % |
Gelöst: | 81 mal |
Beobachtet: | 3 mal |
ID: | 000EMQ |