Logic Masters Deutschland e.V.

Star Nurikabe #1

(Eingestellt am 31. August 2021, 18:00 Uhr von BenceJoful)

Standard 2-star Star Battle and Nurikabe rules apply.
  • Shade some cells so that all shaded cells form one connected area.
  • No three shaded cells may be grouped together, such that they share a corner/vertex.
  • Each clue is unshaded, and represents the size of the unshaded area it is in.
  • Each unshaded area contains exactly 1 clue and 2 stars, and each line of cells contains 2 stars (on each of the three axes).
  • Stars must be unshaded, and cannot touch each other or overlap a clue.

Penpa+ link with solution check (using Surface for shading and Composite/Object/StarBattle)

Special thanks to Udukos for suggesting this puzzle type combination.

Example (with 1 star per axis):

Lösungscode:

Along lines A and B: for each continuous set of shaded cells, put the length of the set. For a star, put *.

In the above example, the solution code is 3*1211*.

Zuletzt geändert am 31. August 2021, 18:41 Uhr

Gelöst von Krokant, Greg, adam001, athin, Jesper, Mjb99, karzym, skywalker, CHalb, MagnusJosefsson, Uhu, CJK, r45, H1324851344, Dandelo, Statistica, AnnaTh, marcmees, relzzup, cdwg2000, smckinley, zorant, laky, ... baracartas, apiad, dagwosh, DomL, RubberMittens, Tajgero, smtosh, Magnive, ArchonE-mobile, vmirandaa, cha, BARTE, scottnak, RJBlarmo, Exodust, CaGr, CahounCZ, filmore, ildiko, professorX, Martijn314
Komplette Liste

Kommentare

am 25. Juli 2022, 20:57 Uhr von professorX
Cool puzzle ... nice flow to it.

am 28. September 2021, 18:30 Uhr von Hausigel_mod
Added label for Online solving tool

Zuletzt geändert am 1. September 2021, 00:24 Uhr

am 31. August 2021, 23:07 Uhr von CHalb
Very good idea and I'm really looking forward to solving the other two of this kind! Have you tried to create one on a square grid? I'm not sure if that might be more or less interesting than a hex grid.

----------
Thank you! I have not tried on a square grid. I'm sure there are plenty of interesting deductions one could make; I should try that soon. --Bence

Schwierigkeit:2
Bewertung:95 %
Gelöst:67 mal
Beobachtet:1 mal
ID:0007GN

Rätselkombination Online-Solving-Tool Hexagonal

Lösung abgeben

Lösungscode:

Anmelden