## Knightsrun Sudoku

(Eingestellt am 10. November 2020, 20:56 Uhr von Prutsbeest)

Normal Sudoku rules apply.

In the finished solution, the numbers in the grey circles must "connect" to cells of the same color (so the circle in the red cell makes 3 connections to the other 3 red cells, the circle in the blue cell makes 2 connections to the other 2 blue cells, and the circle in the green cell makes 3 connections to the other 3 green cells).

A connection is defined as a series of consecutive digits separated by a knight's move (in chess). Connections are allowed to overlap.

Within each connection, the consecutive digits either increase or decrease, not both.

The link to the f-puzzles page: https://f-puzzles.com/?id=y27r7vgu

For an easier puzzle of the same type, check out my Knightsjump Sudoku. This page also contains a 6x6 example of the ruleset!

Lösungscode: Row 4 followed by row 5.

Zuletzt geändert am 22. November 2020, 10:17 Uhr

Gelöst von dandbdi, CountSudokula, Undar_Beyond, NikolaZ
Komplette Liste

### Kommentare

am 22. November 2020, 10:17 Uhr von Prutsbeest
Added link to Knightsjump Sudoku which is an easier puzzle of the same type and contains a 6x6 example of the ruleset.

am 11. November 2020, 21:18 Uhr von CountSudokula
Spectacular construction. Looks crazy hard at first, but once you understand the rules (took me a while...) the break-in is very clever but attainable. I had to be careful not to unconsciously apply the anti-knight rule - broke the puzzle three times... Very enjoyable. Thanks

Zuletzt geändert am 11. November 2020, 15:25 Uhr

am 10. November 2020, 20:58 Uhr von Prutsbeest
No bifurcation needed, just logic :-)

 Schwierigkeit: Bewertung: N/A Gelöst: 4 mal Beobachtet: 0 mal ID: 0004OY

Lösungscode: