Normal Sudoku rules apply.
In the finished solution, the numbers in the grey circles must "connect" to cells of the same color (so the circle in the red cell makes 3 connections to the other 3 red cells, the circle in the blue cell makes 2 connections to the other 2 blue cells, and the circle in the green cell makes 3 connections to the other 3 green cells).
A connection is defined as a series of consecutive digits separated by a knight's move (in chess). Connections are allowed to overlap.
Within each connection, the consecutive digits either increase or decrease, not both.
The link to the f-puzzles page: https://f-puzzles.com/?id=y27r7vgu
For an easier puzzle of the same type, check out my Knightsjump Sudoku. This page also contains a 6x6 example of the ruleset!
Lösungscode: Row 4 followed by row 5.
am 11. November 2020, 21:18 Uhr von CountSudokula
Spectacular construction. Looks crazy hard at first, but once you understand the rules (took me a while...) the break-in is very clever but attainable. I had to be careful not to unconsciously apply the anti-knight rule - broke the puzzle three times... Very enjoyable. Thanks