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I'm done with arrow puzzles. Normal Sudoku rules apply. Two cells a knight's move away from one another can't contain the same digit. From each gray cell you can draw at least one straight 2-cell long orthogonal arrow. The digit at the origin of the arrow is the sum of the two digits on the arrow. All the possible gray cells are given. Enjoy! |
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Lösungscode: Row 2, row 3
am 24. Oktober 2025, 15:38 Uhr von rich_27
Neat, I liked how relevant and useful one of the constraints was early on, neat setting :)
Here's a sudokupad link: https://sudokupad.app/5oqig3f8io
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Thanks :)
am 4. Oktober 2020, 13:08 Uhr von geronimo92
Antiknight + negative constraint are very useful.....