Sudoku on:
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1. Chaos Construction: The grid has to be devided into nine regions of orthogonally connected cells. Each row, column and region has to contain the digits 1-9 once each.
2. Roles: Cells take on roles If certain conditions are met. These roles increase the value of those cells. Only if none of these conditions, which are described below, is met, the value of a cell is its digit. If more than one condition is met, a cell always takes the role with the highest value.
2.1 Role Mechanics and Values (X = Digit in a cell):
- Farmer (Value = 2X): To become a Farmer, a cell needs at least X cells including itself of its own region in the 3x3 area centered on the cell.
- Merchant (Value = 3X): To become a Merchant, there has to be at least one foreign region that occupies at least X orthogonally and/or diagonally touching cells of the considered cell.
- Diplomat (Value = 4X): To become a Diplomat, a cell has to be orthogonally and/or diagonally touched by at least X different other regions.
3. Clues: Along thermometers digits have to strictly increase from the bulb to the tip. Additionally, for each thermometer all cells must have the same role and can't have no role. It's up to the solver to determine this role for each thermometer individually.
Have fun solving!
Solution code: The 9 digits from column 5 (top-to-bottom) separated by (+) for borders between regions
on 5. October 2026, 18:03 by henrypijames
Very intricate, even compared with other puzzled in this series.
on 18. August 2026, 16:43 by War
It's back! Smooth break-in, tough mid game, satisfying end with the CC as is typical of your puzzles. Thanks!
on 1. August 2026, 21:06 by Myxo
Amazing!
on 25. July 2026, 10:39 by Sherif
This one was never easy for me. There were always too many constraints to keep checking. 4.5★ for me.
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