Logic Masters Deutschland e.V.

Friendly Kings and Knights

(Published on 3. June 2026, 22:37 by Maldivia)

Rules:

Normal 8x8 sudoku rules apply.

Friendly Kings and Knights:
All cells in the puzzle have exactly ONE friendly cell that is a king's or knight's move away, containing the same digit. All other cells a king's or knight's move away cannot contain the same digit. Example: if R3C3 is a 5, exactly one of the 12 cells a king's or knight's move away (R1C[2,4], R2C[1,2,4,5], R4C[1,2,4,5], R5C[2,4]) is also a 5.

The grid virtually loops around, so first and last row/column are considered next to each other, thus R1C1 and R8C8 are considered a king's move apart.

Killer cages:
Digits inside a killer cage must sum to the digit on the top left corner of the cage. Digits do not repeat inside cages.

Play on SudokuPad

Solution code: Digits from row 7 (left to right).


Solved by Greg, SKORP17, dzamie, Hiku, Dermerlin, Freegerator, Morphismic, lmg131, L00ping007, jordanza, Guillem98, akakamereon, Yawnus, Gullie, TheCutmaster, lootyloot, luuu, mathhead, BenClancy, jguer, qmxqmx123, strangelyinsane, lanna, LaraGrayBaird, McMingus, itsid, Stargazing Albatross
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Comments

on 9. June 2026, 00:12 by itsid
it's quite difficult to scan fully wrapping grids especially with chess moves.
But if one's observant enough it's a nice and easy puzzle.

on 5. June 2026, 03:23 by lootyloot
very fun ruleset

Last changed on 4. June 2026, 16:43

on 4. June 2026, 16:42 by VitP
this may seem very hard, or requiring massive bifurcation. NO. there is a fairly easy solution.
1) start by testing 2s. you can eliminate a couple candidates, but most of them just lead into a quagmire. abandon 2s for now.
2) test 1s. the 1s in box 2 are highly restricted, and suddenly the 2 pattern becomes clear.
3) with a couple digits in hand, the grid is VERY constrained.

p.s. do NOT attempt to solve the whole grid at once, unless you like banging your head on a wall.

on 4. June 2026, 03:28 by Freegerator
Neat ruleset thanks for the puzzle!

on 3. June 2026, 23:51 by dzamie
A little tricky to keep track of, but pretty fun once I worked out a system. Marking off which pairs were already friends really helped to remind myself where the anti-king/anti-knight actually came into play.

Difficulty:2
Rating:88 %
Solved:27 times
Observed:2 times
ID:000T4T

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Solution code:

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