Chaos Deconstruction:
To clarify, regions may only touch in two possible instances: where their runs are not clued, or where their runs are only clued by a *. See the example below and note the clues in rows and columns with touching regions.
Solution code: Column 4, with 0s for empty cells and - for regions borders eg 12-0-345-6-000
yesterday, 09:06 by Snookerfan
Brilliant puzzle! I did not properly read/understand the rules at first and broke the puzzle soon. Then I looked at the clarification and it all made sense. A very beautiful and smooth puzzle. Thanks
on 16. April 2026, 13:23 by mellowrobinson
Added clarification about touching regions. Thanks everyone for helping me make the rules clearer. I'm working on other Japanese Sums puzzles with hopefully more intuitive rule implementation.
on 16. April 2026, 12:18 by oskode
Really cool and smooth, but I agree that it should be specified that ”no valid clues” include regions that touch. I onle got that after my second restart :’D
on 16. April 2026, 11:48 by Tyro533
I found the rules a bit confusing as i assumed each run in a * clue would each be considered "clued" since the row/column has a clue and the runs have to be "valid". Therefor i thought they would need to be separated by an empty space.
In retrospect i see now that the example shows that this is not the case but it's not how i would have interpreted the rules
on 16. April 2026, 09:08 by mellowrobinson
updated rules
on 16. April 2026, 08:38 by Clipper
Should the instructions include a note about the order of the clues matching the order of the runs?
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Yes, thanks for pointing that out
on 16. April 2026, 06:34 by mellowrobinson
Fixed solution code
on 15. April 2026, 23:51 by Calvinball
Fab-u-lous!
| Difficulty: | ![]() |
| Rating: | 95 % |
| Solved: | 28 times |
| Observed: | 1 times |
| ID: | 000SBY |