Solution code: Row 2: transform shapes into numbers as in the picture above (eg. cross is number 9).
on 15. May 2026, 10:58 by Playmaker6174
Very interesting concept with lots of funny connectivity logic throughout :)
It's quite obvious that the hardest part is scanning the whole thing throughout the solve but with proper notations, it should be rather manageable here.
For future solvers: Dead ends may exist within the network (besides the ones connecting to the grid borders).
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Yes, scanning may be difficult here without using some notation. Thanks for solving :)
on 2. March 2026, 19:13 by agaga
Solving was so much fun!!! Agadoku seems very innovative and I think it has great potential
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Thanks :)
on 12. February 2026, 00:13 by juventino188
Added link to Penpa
on 11. February 2026, 22:14 by dzamie
That was pretty neat. Not terribly challenging, with so many given tiles, but a fun blend of puzzles. Wound up taking around 13 minutes.
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Thanks, that was the idea to make this puzzle approachable. The next one I'm trying to base more on connectivity.
on 11. February 2026, 21:12 by dzamie
Penpa link (no solution checking): https://tinyurl.com/4xscfaee
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Thanks for the link :)