I'm off to enjoy my vacation! This will likely be the last puzzle I post for a while. Initially, I planned to create a summary-type puzzle reviewing some fun rules I've tried before. However, while working on it, a friend discovered this cool twist, and here's the result!
As usual, apologies for the long ruleset, and happy solving!
Rules:
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Sudoku: For the three grids, normal 6x6 Sudoku rules apply independently.
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Global Constraints: Choose a unique constraint for each gird from: Anti-king, Anti-knight and Global Row Indexing. No two grids may have the same constraint.
Anti-king: Cells that are a king's move apart in chess cannot contain the same digit.
Anti-Knight: Cells that are a knight's move apart in chess cannot contain the same digit.
Global Row Indexing: The entire grid is row indexers. The digit in row X indicates the row in which the digit X appears in that column. For example, if r3c6 is a 4, then r4c6 is a 3.
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Wrogn Clues: All clues in the end grid are wrogn (invalid)! A clue is valid if:
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Quadruples: All digits inside a quadruple clues are found in the surrounding four cells.
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Numbers around the upper grid are valid Numbered Rooms or Skyscraper clues:
Numbered Rooms: Clues outside the grid indicate the digit which has to be placed in the Nth cell in the corresponding direction, where N is the digit placed in the first cell in that direction.
Skyscraper: Treat every digit in the grid as a building of that height. Clues outside the grid represent the number of visible skyscrapers from that direction. Taller buildings obscure vision of shorter buildings.
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Renban: Digits on a purple line form a non-repeating set of consecutive digits, in any order.
Nabner: No two digits on a yellow line are equal or consecutive.
Play on SudokuPad
If the combined grid is too large to display clearly in your browser, you can solve each puzzle individually using the links below:
» Quadruples
» Numbered Rooms and Skyscraper
» Renban and Nabner
Alternatively, if you prefer to try a standard pack, you can use the links below, where the correct global constraints are given, but the difficulties may vary:
» Quadruples( with the correct global constraint)
» Numbered Rooms and Skyscraper( with the correct global constraint)
» Renban and Nabner( with the correct global constraint)
Last changed on on 10. January 2026, 12:24