Next installment in my “Colours in the (k)night” series. I hope you enjoy it :)
Links to the previous parts of the series are given after the rules.
Rules:
Irregular Sudoku rules apply. Place the digits 1–9 once in every row, column, and marked region.
Anti-Knight: Cells separated by a knight’s move in chess cannot contain the same digit.
Palindromes: Digits along a grey line must read the same forwards and backwards.
Little killer: Digits along marked diagonals sum to the number indicated outside the grid.
Magic square: Somewhere in the grid lies a 3×3 magic square, which contains all digits from 1 to 9 exactly once and in which every row, column, and diagonal adds to the same total. It’s up to the solver to determine the location of the magic square.
Solve online:Sudokupad
Solve online:Sudokupad with thicker region lines
Happy solving!
Here are the links to the previous parts of the series:
Solution code: Row 9 (9 digits)
on 25. November 2025, 10:24 by Snookerfan
Very nice! Coloring was challenging, then trying to solve the puzzle while forgetting about the magic square was a real challenge. Gladly I reread the rules. Thanks!
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