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A Killer in Chaconopia

(Published on 11. September 2025, 13:07 by Mad-Tyas)

Killer is usually the first variant that comes to my mind when I think about using a new modifier rule. However, for the Chaconopia ruleset, it didn't seem like a sensible variant for the first puzzles. But it had to come at some point. And so now, as the 7th puzzle in the series: A Killer in Chaconopia.

Sudoku on:
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Rules:

1. Chaos Construction: The grid has to be devided into nine regions of orthogonally connected cells. Each row, column and region has to contain the digits 1-9 once each.

2. Roles: Cells take on roles If certain conditions are met. These roles increase the value of those cells. Only if none of these conditions, which are described below, is met, the value of a cell is its digit. If more than one condition is met, a cell always takes the role with the highest value.

2.1 Role Mechanics and Values (X = Digit in a cell):
- Farmer (Value = 2X): To become a Farmer a cell needs at least X cells including itself of its own region in the 3x3 area centered on the cell.
- Merchant (Value = 3X): To become a Merchant there has to be at least one foreign region that occupies at least X orthogonally and/or diagonally touching cells of the considered cell.
- Diplomat (Value = 4X): To become a Diplomat a cell has to be orthogonally and or diagonally touched by at least X different other regions.

3. Clues: In cages marked with a black dashed line digits must not repeat and the values have to add up to the total given in the top-left corner of a cage.

Have fun solving!

Solution code: The 9 digits from row 1 left-to-right) separated by (+) for borders between regions


Solved by Piff, MadHypnofrog
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Comments

today, 16:56 by henrypijames
I've been looking at this for a few days, and still absolutely no idea where the break-in is.

Difficulty:5
Rating:N/A
Solved:2 times
Observed:0 times
ID:000P4W

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