Logic Masters Deutschland e.V.

The Incredible Tale of Sir Doku

(Published on 28. July 2025, 12:12 by Atticus837)

The Incredible Tale of Sir Doku


Information:
  • This is a small puzzle hunt containing 5 6x6 sudokus themed around a knight's tour, counting from 1-6 by knight's moves.
  • Each puzzle has its own rules, and links to the next upon completion.
  • Can you help Sir Doku slay the Dragon and claim its treasure?

Play on Sudokupad

Solution code: Row 5 of the Dragon's Lair


Solved by ManlyPebbles, Yoica, Vaccinia, xrrx, milxqueen, isajo4002, wjdrumm, SKORP17, atmospherium, chrisjnap, ViKingPrime, Silverbyte, MPQ, trashghost, gdc, Calvinball, MattYDdraig, pseudoku, pippilotta, ... teuthida, ark29, Franjo, Paytertot, 9Rookienumbers, micsova, Wulture, abihummel, botteur, Yarglof, ColleDK, vfig, Scojo, dzamie, asoares, dorverbin, konfetti, SZCrow, scushuaishuai, Tompzini
Full list

Comments

yesterday, 21:54 by dzamie
The dragon! :D

yesterday, 21:10 by vfig
great style in these. a lovely tiny epic.

(Gear button > Hide Colours: On — is a friend for anyone like me who had difficulty seeing pencilmarks)

yesterday, 11:44 by Franjo
Beautiful little puzzle hunt, so much fun. Thank you very much for creating and sharing this lovely series.

on 29. July 2025, 20:09 by sujoyku
Wonderful puzzle adventure! Thank you, Atticus837!

on 29. July 2025, 19:13 by Exigus
Fairly easy but still a very enjoyable journey. Thanks!

on 29. July 2025, 12:41 by The Book Wyrm
Lovely set of puzzles. The theming was great and the knight's move rule tying them all together was really neat.

None of the puzzles were that difficult, but there was some neat logic in there. The last puzzle especially was really cool and thematic, I loved that one.

(Though I have to say, why must knights always kill the dragons? Why can't we just befriend them instead?)

Last changed on 29. July 2025, 08:33

on 29. July 2025, 00:06 by marty_sears
This was a brilliant response to the prompt. I love so many things about this set, here's a few of them:

- Love the aesthetics, just simple and subtle use of colours to create a pixel-art kind of impression of different landscapes, rather than overloading it with artwork or emojis. Classy
- Nice simple story that is just enough to provide some flavour but without being too much where it becomes a bit distracting or annoying to read it all.
- Very simple rules that were easy to grasp, and inuitive to use. Love the core rule which carries through the grids... I hadn't seen this before and thought it was very fun, and satisfying how it was a pivotal part of each solve, interacting nicely with the standard line types. This rule is exactly the sort of 'unifying feature' that I had in mind when I set the prompt.
- My favourites were the desert and the dragon's lair. Really slick use of fog in that last one. I found water and mountains pretty easy but still fun. For me the hardest one was the first one!

All in all, a really solid piece of work that I think Simon should definitely have a go at

on 28. July 2025, 21:34 by VitP
what if the final symbol is invisible?
it is possible, you know, in this world

on 28. July 2025, 20:01 by ViKingPrime
I loved the theming here and the final puzzle was particularly well-crafted and very satisfying.

on 28. July 2025, 17:51 by MattYDdraig
Dragons united will keep the knight ignited!

on 28. July 2025, 15:54 by chrisjnap
Although I lost my way in the barren wastelands, I just managed to escape and slay the dragon. Region sum was my fav :)

on 28. July 2025, 15:37 by wjdrumm
This was really fun. Thanks for the puzzles!

on 28. July 2025, 14:33 by xrrx
Lovely series :) I had a big troubles with the renban one. The rest was very intuitive to solve.

Difficulty:2
Rating:95 %
Solved:82 times
Observed:0 times
ID:000OF1

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