Topomino (Topo)
(Eingestellt am 18. Februar 2026, 00:52 Uhr von juggler)
Solve more Topo puzzles.
Click on the puzzle image to play
TOPO
- Draw lines so that the grid is separated into regions. Lines may not branch or intersect. Some lines are given.
- All cells of a region must be filled with the same digit. Digits in regions that touch differ by exactly one.
- A clue on a line is a value in between the digits it separates (for example, 2.5 would separate 2 and 3).
FILLOMINO
- The digit in a region always equals the number of cells in that region.
Lösungscode: Column 1
Zuletzt geändert am 18. Februar 2026, 01:09 Uhr
Gelöst von arctan, jmw, QuiltyAsCharged, Joyofrandomness, Crulamin, CJK, widjo, Blake Saligia, JustinTucker, SKORP17, TalkingFredish, Grausbert, davidemsa, NEWS, maniacaljackal, webato, AAAAAAAAAAAAAAAAAAA, ... saskia-daniela, tirinchas, TheZwierz, SZCrow, ksun48, Jesper, amchap, misko, elsquared, taide, Andrewsarchus, zeniko, Kpn, Nell Gwyn, SeamusOL, dorverbin, ryugane, EmmaMadelief, Drawoon, Jasperrr
Kommentare
am 26. März 2026, 03:03 Uhr von Drawoon
I like the topo ruleset. It took a bit to get intuition for them, but I think I've got it now.
am 18. Februar 2026, 15:35 Uhr von davidemsa
The two genres combine very well, leading to kinds of deductions you wouldn't get on either individually.
am 18. Februar 2026, 05:04 Uhr von QuiltyAsCharged
Very interesting! This requires a different mode of thinking than the sudoku variants I most often solve. Topo + fillomino is a natural fit